

You can scan trees and architecture and creepy crawlers and more in Metroid Prime. Image: Retro Studios/Nintendo via Polygon What remains unchanged, insofar as I can tell, are the game’s many, many text entries.
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Metroid Prime Remastered looks great and plays smoothly in both TV and handheld mode, with new models and textures that are obviously updated but feel faithful to your childhood memories. This is an alien world, and you are alien to it. The soundtrack and sound design of Prime still evoke a sense of loneliness that few games have achieved to date. Replaying the game now at 32, I find myself taking my time with it. What did I care about the behavioral patterns of something called a Geemer? What was there to know about a War Wasp beside the fact that I should kill it before it kills me? As such, I remember skipping almost all of the game’s inessential log entries, which are helpfully marked as orange squares on your HUD versus the progression-critical red boxes. I played the original release of Metroid Prime when I was 12, when I had significantly less patience for reading than I do now. Playing from the claustrophobic, in-helmet perspective of Samus, you glean information about the world and its assorted flora and fauna, presented as text, collecting the entries in the bounty hunter’s Log Book throughout your adventure. One of your first objectives in Prime, a game in which you explore, solve puzzles, backtrack, and combat the occasional enemy in search of Chozo artifacts, is to scan your environment. If you want curated lists of our favorite media, check out What to Play and What to Watch. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun - and worth fitting into your schedule. So too, an interest in Magic: The Gathering has persisted since William’s youth, and he can frequently be found watching Magic streams on Twitch and reading over the latest set spoilers.Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences.

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Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible.

This interest reached a height with MMORPGs like Asheron’s Call 2, Star Wars Galaxies, and World of Warcraft, on which William spent considerable time up until college. William’s first console was the NES, but when he was eight, it was The Legend of Zelda: Link’s Awakening on Game Boy that fully cemented his interest in the format. All the while, William’s passion for games remained. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. William Parks is an editor at Game Rant with a background in visual arts.
